Notice bibliographique
- Notice
Type(s) de contenu et mode(s) de consultation : Texte noté : électronique
Auteur(s) : Tolk, Andreas
Titre(s) : Engineering principles of combat modeling and distributed simulation [Texte électronique] / Andreas Tolk
Publication : Hoboken : John Wiley & Sons, 2012
Description matérielle : 1 online resource (1 texte électronique (1632 p.))
Note(s) : In Wiley online library. - Titre de l'écran-titre (visionné le 31 juillet 2012). - Bibliogr
Identifiants, prix et caractéristiques : ISBN 9781118180310
Identifiant de la notice : ark:/12148/cb446527533
Notice n° :
FRBNF44652753
(notice reprise d'un réservoir extérieur)
Table des matières : Cover; Title Page; Copyright; Dedicated Page; Preface; Contributors; Biographies;
Biographical Sketches of Chapter and Annex Authors; Acknowledgments; Abbreviations;
Chapter 1: Challenges of Combat Modeling and Distributed Simulation; Simulation Engineers
and Their Multiple-View Challenges; Selected Challenges the Simulation Engineer Will
Encounter ; Where to Find What in this Book; Some Critical Remarks; Part 1: Foundations;
Chapter 2: Applicable Codes of Ethics; Why Teach about the Codes of Ethics; IEEE,
MORS, and SCS; Code of Professional Ethics for Simulationists.
Chapter 3: The NATO Code of Best Practice for Command and Control AssessmentContext
and Overview; The Initialization Phase; The Preparation Phase; The Execution, Evaluation,
and Assessment Phase; Chapter 4: Terms and Application Domains; Introduction to Domains
and Terms of Military Simulation; Some Basic General Definitions; Application Domains;
Summary on Terms and Domains; Chapter 5: Scenario Elements; What Needs to be Modeled?;
Environment, Terrain, and Weather; Land Components; Air Components; Naval Components;
Joint Operations and Command and Control; Summary; Part 2: Combat Modeling.
Chapter 6: Modeling the EnvironmentWhat is the Environment?; SEDRIS; Environment Services;
Summary on Modeling the Environment; Chapter 7: Modeling Movement; High Resolution
Models and Aggregate Models; General Remarks on Movement Modeling; Example for Grid
and Patch Parameters: The Army Mobility Model; Point Movement and Automated Route
Planning; Distributions in Aggregated Models; Additional Movement Modifications; Chapter
8: Modeling Sensing; Ground Truth and Perception; Sensors and Sensor Results; Line-of-Sight
Algorithms; High Resolution Sensing; Aggregate Sensing.
Intelligence, Surveillance, and ReconnaissanceChapter 9: Modeling Effects; What are
Effects on the Battlefield?; Direct Fire, Indirect Fire, and Smart Weapons; Entity
Level Engagement and Attrition Models; Aggregate Level Engagement and Attrition Models;
Alternatives to Lanchester; Chapter 10: Modeling Communications, Command, and Control;
Combat in the Information Age; Command and Control Modeling; Communication Modeling;
Command and Control Messages; The Information Age Combat Model; New Command and Control
Concepts; Part 3: Distributed Simulation.
Chapter 11: Challenges of Distributed SimulationGeneral Distributed Simulation Challenges;
Distributed Systems; Entities, Events, and States for Federations; Synchronizing Time;
Multi-resolution, Aggregation, and Disaggregation; Some Limits of Federations; Chapter
12: Standards for Distributed Simulation; What are Standards for Distributed Simulation?;
Modeling and Simulation Interoperability Standards; Chapter 13: Modeling and Simulation
Development and Preparation Processes; Modeling and Simulation Processes for Problem
Solving; The Problem Solving Process; Federation Development Processes.