Notice bibliographique
- Notice
Type(s) de contenu et mode(s) de consultation : Texte noté : sans médiation
Auteur(s) : Baird, Caroline
Titre(s) : Games and gaming in early modern drama [Texte imprimé] : stakes and hazards / Caroline Baird
Publication : Cham, Switzerland : Palgrave Macmillan, 2020
Description matérielle : 1 vol. (xi-290 p.) ; 22 cm
Collection : Early modern literature in history
Lien à la collection : Early modern literature in history (Print)
Note(s) : Notes bibliogr. Index.
"Stakes and Hazards brilliantly uncovers the role of games and gaming in early modern
drama. Examining the implications of dice, cards, tables, and chess, and adopting
a taxonomic and contextualized approach, Baird identifies the significances of the
gamester figure, wonderfully demonstrating how cultures of play illuminate the period's
projections and perils."--Professor Mark Thornton Burnett, Queen's University Belfast,
UK. This book is a close taxonomic study of the pivotal role of games in early modern
drama. The presence of the game motif has often been noticed, but this study, the
most comprehensive of its kind, shows how games operate in more complex ways than
simple metaphor and can be syntheses of emblem and dramatic device. Drawing on seventeenth-century
treatises, including Francis Willughby's Book of Games, which only became available
in print in 2003, and divided into chapters on Dice, Cards, Tables (Backgammon), and
Chess, the book brings back into focus the symbolism and divinatory origins of games.
The work of more than ten dramatists is analysed, from the Shakespeare and Middleton
canon to rarer plays such as The Spanish Curate, The Two Angry Women of Abington and
The Cittie Gallant. Games and theatre share common ground in terms of performance,
deceit, plotting, risk and chance, and the early modern playhouse provided apt conditions
for vicarious play. From the romantic chase to the financial gamble, and in legal
contest and war, the twenty-first century is still engaging the game. With its extensive
appendices, the book will appeal to readers interested in period games and those teaching
or studying early modern drama, including theatre producers, and awareness of the
vocabulary of period games will allow further references to be understood in non-dramatic
texts
Sujet(s) : Théâtre (genre littéraire) anglais -- 16e siècle -- Thèmes, motifs
Jeux -- Dans la littérature
Indice(s) Dewey :
822.309 3579 (23e éd.) = Théâtre de langue anglaise - 1558-1625 - Histoire et critique - Thème des loisirs
et des arts du spectacle
Identifiants, prix et caractéristiques : ISBN 9783030508562. - ISBN 3030508560 (rel.). - ISBN 9783030508579 (erroné). - ISBN
3030508579 (erroné)
Identifiant de la notice : ark:/12148/cb471895495
Notice n° :
FRBNF47189549
(notice reprise d'un réservoir extérieur)
Table des matières : 1. Chapter 1: Introduction ; 2. Chapter 2: Games in Early Modern Culture ; 3. Chapter
3: Dice: the roll/role of chance and luck ; 4. Chapter 4: Cards: face cards, rules,
and secrecy ; 5. Chapter 5: Tables: Backgammon and race games between the sexes
; 6. Chapter 6: Chess: war, harmony, sex and politics ; 7. Chapter 7: Conclusion.