Notice bibliographique
- Notice
Type(s) de contenu et mode(s) de consultation : Texte noté : sans médiation
Titre(s) : Ludomusicology [Texte imprimé] : approaches to video game music / edited by Michiel Kamp, Tim Summers and Mark Sweeney
Publication : Sheffield, UK ; Bristol, CT : Equinox Publishing, 2016
Description matérielle : 231 pages : illustrations ; 24 cm
Collection : Genre, music and sound
Lien à la collection : Genre, music and sound
Note(s) : Includes bibliographical references and index
"The last half-decade has seen the rapid and expansive development of video game music
studies. As with any new area of study, this significant sub-discipline is still tackling
fundamental questions concerning how video game music should be approached. In this
volume, experts in game music provide their responses to these issues. This book suggests
a variety of new approaches to the study of game music. In the course of developing
ways of conceptualizing and analyzing game music it explicitly considers other critical
issues including the distinction between game play and music play, how notions of
diegesis are complicated by video game interactivity, the importance of cinema aesthetics
in game music, the technicalities of game music production and the relationships between
game music and art music traditions. This collection is accessible, yet theoretically
substantial and complex. It draws upon a diverse array of perspectives and presents
new research which will have a significant impact upon the way that game music is
studied. The volume represents a major development in game musicology and will be
indispensable for both academic researchers and students of game music"--The publisher
Autre(s) auteur(s) : Kamp, Michiel. Éditeur scientifique
Summers, Tim. Éditeur scientifique
Sweeney, Mark. Éditeur scientifique
Sujet(s) : Musique de jeux vidéo
Identifiants, prix et caractéristiques : ISBN 9781781791974. - ISBN 178179197X. - ISBN 9781781791981. - ISBN 1781791988
Identifiant de la notice : ark:/12148/cb45398685b
Notice n° :
FRBNF45398685
(notice reprise d'un réservoir extérieur)
Table des matières : Analysing video game music : sources, methods and a case study / Tim Summers ; Analysing
game musical immersion : the ALI Model / Isabella van Elferen ; Modularity in video
game music / Elizabeth Medina-Gray ; Suture and peritexts : music beyond gameplay
and diegesis / Michiel Kamp ; "It's a-me, Mario!" : playing with video game music
/ Melanie Fritsch ; Game and play in music video games / Anahid Kassabian and Freya
Jarman ; "Listening" through digital interaction in Bjèork's Biophilia / Samantha
Blickhan ; Palimpsest, pragmatism and the aesthetics of genre transformation : composing
the hybrid score to Electronic Art's Need for speed shift 2 : Unleashed / Stephen
Baysted ; Isaac's silence : purposive aesthetics in Dead space / Mark Sweeney ;
Remixed metaphors : manipulating classical music and its meanings in video games /
William Gibbons.