Notice bibliographique
- Notice
Type(s) de contenu et mode(s) de consultation : Texte noté. Image fixe : sans médiation
Auteur(s) : Hammond, Philip (1964-....). Éditeur scientifique
Titre(s) : War games [Texte imprimé] : memory, militarism, and the subject of play / edited by Philip Hammond and Holger Pötzsch
Publication : New York : Bloomsbury Academic, copyright 2020
Description matérielle : xi, 265 pages : illustrations (black and white) ; 23 cm
Note(s) : Includes bibliographical references and index"Investigates the changing relations between videogames, militarism, war, cultural memory, and history."
Autre(s) auteur(s) : Pö̈tzsch, Holger. Éditeur scientifique
Sujet(s) : Jeux vidéo et histoire Jeux de guerre (jeux vidéo) -- Société
Indice(s) Dewey : 793.92 (23e éd.) = Jeux de guerre (jeux d'intérieur)
Identifiants, prix et caractéristiques : ISBN 9781501351150. - ISBN 150135115X. - ISBN 9781501351167 (erroné). - ISBN 9781501351174 (erroné)
Identifiant de la notice : ark:/12148/cb465087977
Notice n° : FRBNF46508797 (notice reprise d'un réservoir extérieur)
Table des matières : Introduction: Studying war and games / Philip Hammond and Holger Pötzsch ; Reality check : videogames as propaganda for inauthentic war / Philip Hammond ; Playing in the end times : wargames, resilience and the art of failure / Kevin McSorley ; The political economy of wargames : the production of history and memory in military video games / Emil Lundedal Hammar and Jamie Woodcock ; Understanding war game experiences : applying multiple player perspectives to game analysis / Kristine Jørgensen ; Playing the historical fantastic : zombies, mecha-Nazis and making meaning about the past through metaphor / Adam Chapman ; Machine(s) of narrative security : mnemonic hegemony and Polish games about violent conflicts / Piotr Sterczewski ; National memories and the First World War : the many sides of Battlefield 1 / Chris Kempshall ; Let's play war : cultural memory, celebrities and appropriations of the past / Stephanie de Smale ; The wargame legacy : how wargames shaped the roleplaying experience from tabletop to digital games / Dimitra Nikolaidou ; Critical war game development : lessons learned from Attentat 1942 / Vít Šisler ; Simulating war dynamics : a case study of the game-based learning exercise Mission Z: One Last Chance / Joakim Arnøy ; Positioning players as political subjects : forms of estrangement and the presentation of war in This war of mine and Spec ops: The Line / Holger Pötzsch ; Afterword: War/game / Matthew Thomas Payne.