Notice bibliographique

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Type(s) de contenu et mode(s) de consultation : Texte noté : sans médiation

Titre(s) : Music in the role-playing game [Texte imprimé] : heroes & harmonies / edited by William Gibbons and Steven Reale

Publication : New York ; London : Routledge, copyright 2020

Description matérielle : 1 vol. (X-224 pages) : illustrations (black and white) ; 24 cm

Collection : Routledge music and screen media series

Lien à la collection : Routledge music and screen media series 

Note(s) : Includes bibliographical references and indexesMusic in the Role-Playing Game: Heroes & Harmonies offers the first scholarly approach focusing on music in the broad class of video games known as role-playing games, or RPGs. Known for their narrative sophistication and long playtimes, RPGs have long been celebrated by players for the quality of their cinematic musical scores, which have taken on a life of their own, drawing large audiences to live orchestral performances. The chapters in this volume address the role of music in popular RPGs such as Final Fantasy and World of Warcraft, delving into how music interacts with the gaming environment to shape players' perceptions and engagement. The contributors apply a range of methodologies to the study of music in this genre, exploring topics such as genre conventions around music, differences between music in Japanese and Western role-playing games, cultural representation, nostalgia, and how music can shape deeply personal game experiences.Music in the Role-Playing Game expands the growing field of studies of music in video games, detailing the considerable role that music plays in this modern storytelling medium, and breaking new ground in considering the role of genre. Combining deep analysis with accessible personal accounts of authors' experiences as players, it will be of interest to students and scholars of music, gaming, and media studies (from Amazon)

Autre(s) auteur(s) : Gibbons, William James. Éditeur scientifique  Voir les notices liées en tant qu'auteur Reale, Steven. Éditeur scientifique  Voir les notices liées en tant qu'auteur

Sujet(s) : Musique de jeux vidéo -- Critique et interprétation  Voir les notices liées en tant que sujet

Identifiants, prix et caractéristiques : ISBN 9780815369028. - ISBN 0815369026. - ISBN 9780815369042. - ISBN 0815369042. - ISBN 9781351253185 (erroné). - ISBN 9781351253192 (erroné). - ISBN 9781351253178 (erroné). - ISBN 9781351253208 (erroné) (br.)

Identifiant de la notice  : ark:/12148/cb45853687v

Notice n° :  FRBNF45853687 (notice reprise d'un réservoir extérieur)

Table des matières : Prologue: the journey begins / / William Gibbons and Steven Reale ; ; Part I.. Magical melodies. ; Song and the transition to "Part-Talkie" Japanese Role-Playing Games / / William Gibbons ; ; "The things I do for lust ...": humor and subversion in The Bard's Tale / / Karen M. Cook ; ; Mother/EarthBound Zero and the power of the naïve aesthetic: no crying until the ending / / Tim Summers ; ; Part II.. Mystical metaphors. ; Alien waves: sonic reverberations of the RPG interface in Lagrange Point / / Kevin R. Burke ; ; The Penultimate Fantasy: Nobuo Uematsu's score for Cleopatra no Ma Takara / / Dana Plank ; ; Music in the time of video games: spelunking Final Fantasy IV / / Julianne Grasso ; ; Operatic conventions and expectations in Final Fantasy VI / / Ryan Thompson ; ; Part III.. Meaningful Memories. ; Ludomusical dissonance in Diablo III / / Michiel Kamp ; ; A hidden harmony: music theory pedagogy and role-playing games / / Meghan Naxer ; ; Soundwalking and the aurality of Stardew Valley: an ethnography of listening to and interacting with environmental game audio / / Kate Galloway ; ; Musical landscapes in Skyrim / / Michiel Kamp and Mark Sweeney ; ; Barriers to listening in World of Warcraft / / Steven Reale.

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