Notice bibliographique
- Notice
Type(s) de contenu et mode(s) de consultation : Texte noté : sans médiation
Titre(s) : Approaches to videogame discourse [Texte imprimé] : lexis, interaction, textuality / edited by Astrid Ensslin and Isabel Balteiro
Publication : New York, [New York] ; London ; Oxford : Bloomsbury Academic, impr. 2019
Description matérielle : ix, 319 pages : ill. ; 24 cm
Note(s) : Includes bibliographical references and index
Autre(s) auteur(s) : Ensslin, Astrid (1975-....). Éditeur scientifique Balteiro, Isabel (1974-....). Éditeur scientifique
Sujet(s) : Jeux vidéo -- Langage Jeux vidéo -- Terminologie Joueurs de jeux vidéo -- Communication
Indice(s) Dewey : 794.801 4 (23e éd.) = Jeux électroniques - Langage et communication
Identifiants, prix et caractéristiques : ISBN 9781501338458. - ISBN 1501338455
Identifiant de la notice : ark:/12148/cb45761813d
Notice n° : FRBNF45761813 (notice reprise d'un réservoir extérieur)
Table des matières : Locating videogames in medium-specific, multilingual discourse analyses / Astrid Ensslin and Isabel Balteiro ; Videogames : a lexical approach / Carola Álvarez-Bolado and Inmaculada Álvarez de Mon ; Lexical and morphological devices in gamer language in fora / Isabel Balteiro ; Phraseology and lexico-grammatical patterns in two emergent paragame genres : videogame tutorials and walkthroughs / Christopher Gledhill ; Playing with the language of the future : the localization of science fiction terms in videogames / Alice Ray ; End-user agreements in videogames : plain English at work in an ideal setting / Miguel Ángel Campos-Pardillos ; Bad language and bro-up cooperation in co-sit taming / Astrid Ensslin and John Finnegan ; "Shut the fuck up re! Plant the bomb fast!" : reconstructing language and identity in first person shooter games / Elisavet Kiourti ; "I cut it and I..well now what?" : (un)collaborative language in timed puzzle games / Luke A. Rudge ; "Watch the potty mouth" : negotiating impoliteness in online gaming / Sage L. Graham and Scott Dutt ; On the procedural mode / Jason Hawreliak ; The player experience of Bioshock : a theory of ludonarrative relationships / Weimin Toh ; Language ideologies in videogame discourse : forms of sociophonetic othering in accented character speech / Tejasvi Goorimoorthee, Adrianna Csipo, Shelby Carleton and Astrid Ensslin ; Playing it by the book : instructing and constructing the player in the videogame manual paratext / Michael Hancock ; Afterword / James Paul Gee.