Notice bibliographique
- Notice
Type(s) de contenu et mode(s) de consultation : Texte noté : électronique
Auteur(s) : Roberts, Steve (1963-....)
Titre(s) : Character animation fundamentals [Texte électronique] : developing skills for 2D and 3D character animation / Steve Roberts
Publication : Waltham, MA : Focal, 2011
Description matérielle : 1 ressource dématérialisée
Note(s) : Includes index
Expand your animation toolkit and remain competitive in the industry with this leading
resource for 2D and 3D character animation techniques. Apply the industry's best practices
to your own workflows and develop 2D, 3D and hybrid characters with ease. With side
by side comparisons of 2D and 3D character design, improve your character animation
and master traditional principles and processes including weight and balance, timing
and walks. Develop characters inspired by humans, birds, fish, snakes and four legged
animals. Breathe life into your character and develop a characters personality with
chapters on acting, voice-synching and facial expressions. Expertly integrate core
animation techniques with your software of choice featuring step-by-step tutorials,
highlighting 3ds Max, Maya and Blender workflows. Adapt the tips, tricks and techniques
for unique projects like character design for rotoscoping and motion capture. Advance
beyond the fundamentals of 2D and 3D character animation with the companion website
which includes short demonstration movies, 2D and 3D exercises and fully rigged character
models. Enhance your 2D skillset to the benefit of your own 3D animations to develop
characters that technically and artistically dynamic and engaging. Expand your Animation
toolset and resume while learning how to develop and design 2D and 3D characters with
ease with side by side comparisons of 2D and 3D walk cycles, timing, balance and facial
expressions. Includes practical, hands-on examples, step by step tutorials, now fully
updated to include 3ds Max, Maya and Blender tutorials. Explore the new trends in
character animation with new content on motion capture and rotoscopy character design
and master the fundamental techniques with the companion website which includes short
demonstrations, 2D and 3D exercises and 20 fully rigged character models
Sujet(s) : Animation (cinéma)
Indice(s) Dewey :
006.696 (23e éd.) = Vidéo numérique (infographie)
Identifiants, prix et caractéristiques : ISBN 9780240522272
Identifiant de la notice : ark:/12148/cb44640582f
Notice n° :
FRBNF44640582
(notice reprise d'un réservoir extérieur)
Table des matières : Introduction to 2D-animation working practice ; Matter and the animation of inanimate
objects ; The construction of a simple character, its articulation, and balance ;
Timing, anticipation, overshoot, follow-through and overlapping action with an animated
character ; Animation of human walks and runs ; Animation of animal walks and runs
; Animation of acting- Body language ; Animation of acting : facial expressions
; Animation of acting : two or more characters ; Lip sync ; Animation equipment
suppliers.