Notice bibliographique
- Notice
Type(s) de contenu et mode(s) de consultation : Texte noté : électronique
Auteur(s) : International Conference on Intelligent Tutoring Systems (11 ; 2012 ; Chania, Greece)
Titre(s) : Intelligent tutoring systems [Texte électronique] : 11th international conference, ITS 2012, Chania, Crete, Greece, June 14-18, 2012 : proceedings / Stefano A. Cerri [and others]
Publication : Heidelberg ; New York : Springer, cop. 2012
Description matérielle : 1 online resource (xxxiv, 726 pages)
Collection : Lecture notes in computer science ; 7315
Note(s) : Includes bibliographical references and index
Annotation ; This book constitutes the refereed proceedings of the 11th International
Conference on Intelligent Tutoring Systems, ITS 2012, held in Chania, Crete, Greece,
in June 2012. The 28 revised full papers, 50 short papers, and 56 posters presented
were carefully viewed and selected from 177 submissions. The specific theme of the
ITS 2012 conference is co-adaption between technologies and human learning. Besides
that, the highly interdisciplinary ITS conferences bring together researchers in computer
science, informatics, and artificial intelligence on the one side - and cognitive
science, educational psychology, and linguistics on the other side. The papers are
organized in topical sections on affect/emotions, affect/signals, games/motivation
and design, games/empirical studies, content representation, feedback, non conventional
approaches, conceptual content representation, assessment constraints, dialogue, dialogue/questions,
learner modeling, learning detection, interaction strategies for games, and empirical
studies thereof in general
Autre(s) auteur(s) : Cerri, Stefano A.. Fonction indéterminée
Sujet(s) : Tutoriels
Indice(s) Dewey :
371.334 (23e éd.) = Méthodes d'enseignement - Traitement des données Informatique ; 374.26 (23e éd.) = Utilisation des médias et de l'informatique (éducation des adultes)
Identifiants, prix et caractéristiques : ISBN 9783642309502
Identifiant de la notice : ark:/12148/cb44704857c
Notice n° :
FRBNF44704857
(notice reprise d'un réservoir extérieur)
Table des matières : Implicit Strategies for Intelligent Tutoring Systems /Imène Jraidi, Pierre Chalfoun
and Claude Frasson ; Rudeness and Rapport: Insults and Learning Gains in Peer Tutoring
/Amy Ogan, Samantha Finkelstein, Erin Walker, Ryan Carlson and Justine Cassell ; On
Pedagogical Effects of Learner-Support Agents in Collaborative Interaction /Yugo Hayashi
; Exploration of Affect Detection Using Semantic Cues in Virtual Improvisation /Li
Zhang ; Measuring Learners' Co-Occurring Emotional Responses during Their Interaction
with a Pedagogical Agent in MetaTutor /Jason M. Harley, François Bouchet and Roger
Azevedo ; Visualization of Student Activity Patterns within Intelligent Tutoring Systems
/David Hilton Shanabrook, Ivon Arroyo, Beverly Park Woolf and Winslow Burleson ; Toward
a Machine Learning Framework for Understanding Affective Tutorial Interaction /Joseph
F. Grafsgaard, Kristy Elizabeth Boyer and James C. Lester ; Exploring Relationships
between Learners' Affective States, Metacognitive Processes,
Categorical vs. Dimensional Representations in Multimodal Affect Detection during
Learning /Md. Sazzad Hussain, Hamed Monkaresi and Rafael A. Calvo ; Cognitive Priming:
Assessing the Use of Non-conscious Perception to Enhance Learner's Reasoning Ability
/Pierre Chalfoun and Claude Frasson ; Math Learning Environment with Game-Like Elements:
An Incremental Approach for Enhancing Student Engagement and Learning Effectiveness
/Dovan Rai and Joseph E. Beck ; Motivational Factors for Learning by Teaching /The
Effect of a Competitive Game Show in a Virtual peer-Learning EnvironmentNoboru Matsuda,
Evelyn Yarzebinski, Victoria Keiser, Rohan Raizada and Gabriel Stylianides, et al.
; An Analysis of Attention to Student ; Adaptive Hints in an Educational Game /Mary
Muir and Cristina Conati ; Serious Game and Students' Learning Motivation: Effect
of Context Using Prog & Play /Mathieu Muratet, Elisabeth Delozanne, Patrice Torguet
and Fabienne Viallet ; Exploring the Effects of Prior Video-Game Experi
Toward Automatic Verification of Multiagent Systems for Training Simulations /Ning
Wang, David V. Pynadath and Stacy C. Marsella ; Using State Transition Networks to
Analyze Multi-party Conversations in a Serious Game /Brent Morgan, Fazel Keshtkar,
Ying Duan, Padraig Nash and Arthur Graesser ; How to Evaluate Competencies in Game-Based
Learning Systems Automatically? /Pradeepa Thomas, Jean-Marc Labat, Mathieu Muratet
and Amel Yessad ; Sense Making Alone Doesn't Do It: Fluency Matters Too! ITS Support
for Robust Learning with Multiple Representations /Martina A. Rau, Vincent Aleven,
Nikol Rummel and Stacie Rohrbach ; Problem Order Implications for Learning Transfer
/Nan Li, William W. Cohen and Kenneth R. Koedinger ; Knowledge Component Suggestion
for Untagged Content in an Intelligent Tutoring System /Mario Karlovčec, Mariheida
Córdova-Sánchez and Zachary A. Pardos ; Automating Next-Step Hints Generation Using
ASTUS /Luc Paquette, Jean-François Lebeau, Gabriel Beaulieu and André May
Multi-paradigm Generation of Tutoring Feedback in Robotic Arm Manipulation Training
/Philippe Fournier-Viger, Roger Nkambou, André Mayers, Engelbert Mephu-Nguifo and
Usef Faghihi ; User-Centered Design of a Teachable Robot /Erin Walker and Winslow
Burleson ; An Intelligent Tutoring and Interactive Simulation Environment for Physics
Learning /Lakshman S. Myneni and N. Hari Narayanan ; Guru: A Computer Tutor That Models
Expert Human Tutors /Andrew M. Olney, Sidney D'Mello, Natalie Person, Whitney Cade
and Patrick Hays, et al. ; Developing an Embodied Pedagogical Agent with and for Young
People with Autism Spectrum Disorder /Beate Grawemeyer, Hilary Johnson, Mark Brosnan,
Emma Ashwin and Laura Benton ; WEBsistments: Enabling an Intelligent Tutoring System
to Excel at Explaining Rather Than Coaching /Yue Gong, Joseph E. Beck and Neil T.
Heffernan ; Automated Approaches for Detecting Integration in Student Essays /Simon
Hughes, Peter Hastings, Joseph Magliano, Susan Goldman and Kimberly Lawle
Towards an Ontology-Based System to Improve Usability in Collaborative Learning Environments
/Endhe Elias, Dalgoberto Miquilino, Ig Ibert Bittencourt, Thyago Tenório and Rafael
Ferreira, et al. ; Program Representation for Automatic Hint Generation for a Data-Driven
Novice Programming Tutor /Wei Jin, Tiffany Barnes, John Stamper, Michael John Eagle
and Matthew W. Johnson, et al. ; Exploring Quality of Constraints for Assessment in
Problem Solving Environments /Jaime Galvez Cordero, Eduardo Guzman De Los Riscos and
Ricardo Conejo Muñoz ; Can Soft Computing Techniques Enhance the Error Diagnosis Accuracy
for Intelligent Tutors? /Nguyen-Thinh Le and Niels Pinkwart ; Identification and Classification
of the Most Important Moments from Students' Collaborative Discourses /Costin-Gabriel
Chiru and Stefan Trausan-Matu ; When Less Is More: Focused Pruning of Knowledge Bases
to Improve Recognition of Student Conversation /Mark Floryan, Toby Dragon and Beverly
Park Woolf ; Coordinating Multi-d
Learning to Tutor Like a Tutor: Ranking Questions in Context /Lee Becker, Martha Palmer,
Sarel van Vuuren and Wayne Ward ; Analysis of a Simple Model of Problem Solving Times
/Petr Jarušek and Radek Pelánek ; Modelling and Optimizing the Process of Learning
Mathematics /Tanja Käser, Alberto Giovanni Busetto, Gian-Marco Baschera, Juliane Kohn
and Karin Kucian, et al. ; The Student Skill Model /Yutao Wang and Neil T. Heffernan
; Clustered Knowledge Tracing /Zachary A. Pardos, Shubhendu Trivedi, Neil T. Heffernan
and Gábor N. Sárközy ; Preferred Features of Open Learner Models for University Students
/Susan Bull ; Do Your Eyes Give It Away? Using Eye Tracking Data to Understand Students'
Attitudes towards Open Student Model Representations /Moffat Mathews, Antonija Mitrovic,
Bin Lin, Jay Holland and Neville Churcher ; Fuzzy Logic Representation for Student
Modelling /Case Study on GeometryGagan Goel, Sébastien Lallé and Vanda Luengo ; Content
Learning Analysis Using the Moment-by-Moment
Exploring Inquiry-Based Problem-Solving Strategies in Game-Based Learning Environments
/Jennifer Sabourin, Jonathan Rowe, Bradford W. Mott and James C. Lester ; Real-Time
Narrative-Centered Tutorial Planning for Story-Based Learning /Seung Y. Lee, Bradford
W. Mott and James C. Lester ; An Interactive Teacher's Dashboard for Monitoring Groups
in a Multi-tabletop Learning Environment /Roberto Martinez Maldonado, Judy Kay, Kalina
Yacef and Beat Schwendimann ; Efficient Cross-Domain Learning of Complex Skills /Nan
Li, William W. Cohen and Kenneth R. Koedinger ; Exploring Two Strategies for Teaching
Procedures /Antonija Mitrovic, Moffat Mathews and Jay Holland ; Relating Student Performance
to Action Outcomes and Context in a Choice-Rich Learning Environment /James R. Segedy,
John S. Kinnebrew and Gautam Biswas ; Using the MetaHistoReasoning Tool Training Module
to Facilitate the Acquisition of Domain-Specific Metacognitive Strategies /Eric Poitras,
Susanne Lajoie and Yuan-Jin Hong ; An Indica
Automatic Evaluation of Learner Self-Explanations and Erroneous Responses for Dialogue-Based
ITSs /Blair Lehman, Caitlin Mills, Sidney D'Mello and Arthur Graesser ; Group Composition
and Intelligent Dialogue Tutors for Impacting Students' Academic Self-efficacy /Iris
Howley, David Adamson, Gregory Dyke, Elijah Mayfield and Jack Beuth, et al. ; How
Do They Do It? Investigating Dialogue Moves within Dialogue Modes in Expert Human
Tutoring /Blair Lehman, Sidney D'Mello, Whitney Cade and Natalie Person ; Building
a Conversational SimStudent /Ryan Carlson, Victoria Keiser, Noboru Matsuda, Kenneth
R. Koedinger and Carolyn Penstein Rosé ; Predicting Learner's Project Performance
with Dialogue Features in Online Q & A Discussions /Jaebong Yoo and Jihie Kim ; Interventions
to Regulate Confusion during Learning /Blair Lehman, Sidney D'Mello and Arthur Graesser
; Using Examples in Intelligent Tutoring Systems /Amir Shareghi Najar and Antonija
Mitrovic ; Semi-Supervised Classification of Realtime Phy
Developmentally Appropriate Intelligent Spatial Tutoring for Mobile Devices /Melissa
A. Wiederrecht and Amy C. Ulinski ; Leveraging Game Design to Promote Effective User
Behavior of Intelligent Tutoring Systems /Matthew W. Johnson, Tomoko Okimoto and Tiffany
Barnes ; Design of a Knowledge Base to Teach Programming /Dinesha Weragama and Jim
Reye ; Towards an ITS for Improving Social Problem Solving Skills of ADHD Children
/Atefeh Ahmadi Olounabadi and Antonija Mitrovic ; A Scenario Based Analysis of E-Collaboration
Environments /Raoudha Chebil, Wided Lejouad Chaari and Stefano A. Cerri ; Supporting
Students in the Analysis of Case Studies for Ill-Defined Domains /Mayya Sharipova
; Using Individualized Feedback and Guided Instruction via a Virtual Human Agent in
an Introductory Computer Programming Course /Lorrie Lehmann, Dale-Marie Wilson and
Tiffany Barnes ; Data-Driven Method for Assessing Skill-Opportunity Recognition in
Open Procedural Problem Solving Environments /Michael John Eagle a
The Interaction Behavior of Agents' Emotional Support and Competency on Learner Outcomes
and Perceptions /Heather K. Holden ; Accuracy of Tracking Student's Natural Language
in Operation ARIES!, A Serious Game for Scientific Methods /Zhiqiang Cai, Carol Forsyth,
Mae-Lynn Germany, Arthur Graesser and Keith Millis ; Designing the Knowledge Base
for a PHP Tutor /Dinesha Weragama and Jim Reye ; Domain Specific Knowledge Representation
for an Intelligent Tutoring System to Teach Algebraic Reasoning /Miguel Arevalillo-Herráez,
David Arnau, José Antonio González-Calero and Aladdin Ayesh ; Exploring the Potential
of Tabletops for Collaborative Learning /Michael Schubert, Sébastien George and Audrey
Serna ; Modeling the Affective States of Students Using SQL-Tutor /Thea Faye G. Guia,
Ma. Mercedes T. Rodrigo, Michelle Marie C. Dagami, Jessica O. Sugay and Francis Jan
P. Macam, et al. ; A Cross-Cultural Comparison of Effective Help-Seeking Behavior
among Students Using an ITS for Math /Jose Carlo A
Simulation-Based Training of Ill-Defined Social Domains: The Complex Environment Assessment
and Tutoring System (CEATS) /Benjamin D. Nye, Gnana K. Bharathy, Barry G. Silverman
and Ceyhun Eksin ; Empirical Investigation on Self Fading as Adaptive Behavior of
Hint Seeking /Kazuhisa Miwa, Hitoshi Terai, Nana Kanzaki and Ryuichi Nakaike ; Scripting
Discussions for Elaborative, Critical Interactions /Oliver Scheuer, Bruce M. McLaren,
Armin Weinberger and Sabine Niebuhr ; Design Requirements of a Virtual Learning Environment
for Resource Sharing /Nikos Barbalios, Irene Ioannidou, Panagiotis Tzionas and Stefanos
Paraskeuopoulos ; The Effectiveness of a Pedagogical Agent's Immediate Feedback on
Learners' Metacognitive Judgments during Learning with MetaTutor /Reza Feyzi-Behnagh
and Roger Azevedo ; Supporting Students in the Analysis of Case Studies for Professional
Ethics Education /Mayya Sharipova and Gordon McCalla ; Evaluating the Automatic Extraction
of Learning Objects from Electronic Textb
Fadable Scaffolding with Cognitive Tool /Akihiro Kashihara and Makoto Ito ; Mediating
Intelligence through Observation, Dependency and Agency in Making Construals of Malaria
/Meurig Beynon and Will Beynon ; Supporting Social Deliberative Skills in Online Classroom
Dialogues: Preliminary Results Using Automated Text Analysis /Tom Murray, Beverly
Park Woolf, Xiaoxi Xu, Stefanie Shipe and Scott Howard, et al. ; Using Time Pressure
to Promote Mathematical Fluency /Steve Ritter, Tristan Nixon, Derek Lomas, John Stamper
and Dixie Ching ; Interoperability for ITS: An Ontology of Learning Style Models /Judi
McCuaig and Robert Gauthier ; Skill Diaries: Can Periodic Self-assessment Improve
Students' Learning with an Intelligent Tutoring System? /Yanjin Long and Vincent Aleven
; An Optimal Assessment of Natural Language Student Input Using Word-to-Word Similarity
Metrics /Vasile Rus and Mihai Lintean ; Facilitating Co-adaptation of Technology and
Education through the Creation of an Open-Source Repo
Technology Enhanced Learning Program That Makes Thinking the Outside to Train Meta-cognitive
Skill through Knowledge Co-creation Discussion /Kazuhisa Seta, Liang Cui, Mitsuru
Ikeda and Noriyuki Matsuda ; Open Student Models to Enhance Blended-Learning /Maite
Martín, Ainhoa Álvarez, David Reina, Isabel Fernández-Castro and Maite Urretavizcaya,
et al. ; ZooQuest: A Mobile Game-Based Learning Application for Fifth Graders /Gerard
Veenhof, Jacobijn Sandberg and Marinus Maris ; Drawing-Based Modeling for Early Science
Education /Wouter R. van Joolingen, Lars Bollen, Frank Leenaars and Hannie Gijlers
; An OWL Ontology for IEEE-LOM and OBAA Metadata /João Carlos Gluz and Rosa M. Vicari
; Classifying Topics of Video Lecture Contents Using Speech Recognition Technology
/Jun Park and Jihie Kim ; An Agent-Based Infrastructure for the Support of Learning
Objects Life-Cycle /João Carlos Gluz, Rosa M. Vicari and Liliana M. Passerino ; Cluster
Based Feedback Provision Strategies in I
A Web Comic Strip Creator for Educational Comics with Assessable Learning Objectives
/Fotis Lazarinis and Elaine Pearson ; A Layered Architecture for Online Lab-works:
Experimentation in the Computer Science Education /Mohamed El Amine Bouabid, Philippe
Vidal and Julien Broisin ; A Serious Game for Teaching Conflict Resolution to Children
/Joana Campos, Henrique Campos, Carlos Martinho and Ana Paiva ; Towards Social Mobile
Blended Learning /Amr Abozeid, Mohammed Abdel Razek and Claude Frasson ; Learning
Looping: From Natural Language to Worked Examples /Leigh Ann Sudol-DeLyser, Mark Stehlik
and Sharon Carver ; A Basic Model of Metacognition: A Repository to Trigger Reflection
/Alejandro Peña Ayala, Rafael Dominguez de Leon and Riichiro Mizoguchi ; Analyzing
Affective Constructs: Emotions 'n Attitudes /Ivon Arroyo, David Hilton Shanabrook,
Winslow Burleson and Beverly Park Woolf ; Interactive Virtual Representations, Fractions,
and Formative Feedback /Maria Mendiburo, Brian Sulcer, Ga